Nature: Grimoire
Author:
Description:
Contents
Spell | Dice pool | Arcanum | Traits | Special |
---|---|---|---|---|
Paths of Power | Wits + Occult | Prime •• | C1mT | - |
Locate Node | Wits + Occult | Prime •• | CT | - |
Ley Lines | Int + Occult | Prime ••• | ECL | BF(1-3) |
Ley Shift | Str + Occult | Prime ••• | EC1mP | BF(1-3) |
Awaken Hallow | Int + Acad | Prime ••• | EC1mL | BF(1-3) |
Hallow Bond | Comp + Occult | Prime ••• | EC1mL | BF(1-3) |
Ley Flow | Comp + Occult | Prime •••• | EC1mP | BF(1-3) |
Create Hallow | Pres + Occult | Prime ••••• | EV1mP | BF(1-3) |
E = Extended, C = Covert, V = Vulgar, 1m = costs 1 mana, T = Transitory, P = Prolonged, L = Lasting, BF = Bonus Factors
Bonus Factors:
Ley Spells: Duration and/or Potency is boosted (caster's choice) when the rote is being used in conjunction with architecture and structures designed according to masonic mystic geometry, and even more if Ley Lines are aligned favorably with the desired effect.
Hallow Spells: Duration and/or Potency is boosted (caster's choice) if the target location is considered holy or sacred by the local populace. The stronger this reverence or perceived holiness is, the larger the bonus will be. This can contribute to making the casting succeed, if for Extended spell that requires more than 1 success to work at all (f.ex. needs 1 sux per Hallow dot)
Paths of Power (Prime••)
Practice: Unveiling
Action: Instant
Duration: Transitory (1 turn)
Aspect: Covert
Cost: 1 mana
Effect: While spell is active the caster can make instant-action Wits + Occult perception rolls to analyze immediate area (sensory range) in order to spot if there's a Ley Line present in his field of vision. Successes on the spell go to duration factors.
Locate Node (Prime ••)
Practice: Unveiling
Action: Instant
Duration: Transitory (1 turn)
Aspect: Covert
Cost: None
Effect: While spell is active the caster can make instant-action Wits + Occult perception rolls to analyze immediate area (sensory range) in order to spot if there's a Ley Node present in his field of vision. Successes on the spell go to duration factors.
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